FECS'12 - The 2012 International Conference on Frontiers in Education: Computer Science and Computer Engineering

  • Du lundi 16 juillet 2012 au jeudi 19 juillet 2012
  • Las Vegas, Nevada, United States

http://www.world-academy-of-science.org/worldcomp12/ws/conferences/fecs12


Description

You are invited to submit a full paper for consideration. All accepted papers will be published in printed conference books/proceedings (they will also be available on the web). The proceedings will be indexed in Inspec / IET / The Institute for Engineering and Technology, DBLP / Computer Science Bibliography, and others. Like prior years, extended versions of selected papers (about 40%) will appear in journals and edited research books (publishers include: Springer, Elsevier, ...).

Topics of interest include, but are not limited to, the following:

    • Accreditation and assessment
    • Student recruitment and retention methods
    • Promoting multi-disciplinary initiatives - impact on curriculum
    • Capstone research projects: examples and case studies
    • Distance learning; methods, technologies and assessment
    • Innovative degree programs and certificates
    • Innovative uses of technology in the classroom
    • Collaborative learning
    • Learning models and learning from mistakes
    • Computer and web-based software for instruction
    • Ethics in computer science and engineering
    • Incorporating writing into CS and CE curriculum
    • Preparing graduates for academia
    • Preparing graduates for industry
    • Partnerships with industry and government
    • Team projects and case studies
    • Undergraduate research experiences
    • Student observation and mentoring strategies
    • Advising methods
    • Evaluation strategies (professors, students, ...)
    • Transition to graduate studies
    • Integrating gender and culture issues into computer science and engineering curriculum
    • The balance between course-work and research
    • Issues related to the choice of first programming language
    • Debugging tools and learning
    • Computer science and computer engineering curriculum
    • Active learning tools
    • Undergraduates as teaching assistants
    • Funding opportunities for curriculum development and studies
    • Pilot studies
    • STEM (Science, Technology, Engineering & Mathematics) promising initiatives
    • Recruiting methods to attract graduate students
    • Proposed methods for ranking CS and CE departments
    • The role of visualization and animation in education
    • Academic dishonesty in a high-tech environment
    • Using the web
    • Factors that lead to success in CS and CE